Hello,
I found a fatal error and how to reproduce the issue.
Scatter a cube or something via VRayScatter.
Hide the cube (Display > Hide Selection)
V-Ray should refuse to render with a fatal error.
Renable the cube and V-Ray will render.
You can also reproduce the error with display layers and hiding a source object via display layers.
[2013/Mar/28|21:13:28] V-Ray: V-Ray for Maya version 2.25.01, revision 22828 from Mar 23 2013, 02:14:57
[2013/Mar/28|21:13:28] V-Ray: V-Ray core version is 2.00.02
Maya 2013x64
Hiding source object causes fatal error
Re: Hiding source object causes fatal error
This is how it works - objects are taken from vray itself, if you hide it then it won't come up to vray renderer and I can't operate it. That's why there is a 'hide' option inside vrayscatter itself.
May be it shouldn't crash =) but you shouldn't hide them anyway.
May be it shouldn't crash =) but you shouldn't hide them anyway.
Re: Hiding source object causes fatal error
Ah yes, that makes sense. My intention was to hide them in first place for quick preview renders (I'm using display layers though to hide foliage).
But I'll also hide the VRayScatter nodes too for when doing test renders, thanks for the help
But I'll also hide the VRayScatter nodes too for when doing test renders, thanks for the help