I've found that splineland isn't working very well with ramps or sharp changes in elevation (such as cliffs and retaining walls). Please see attached image and scene:
Interpolation errors - spikes!
Interpolation errors - spikes!
- Attachments
-
- Terrain_002.zip
- (251.08 KiB) Downloaded 3190 times
Re: Interpolation errors - spikes!
A way to approach this in code would be to scale the Z interpolation by the non-interpolated curvature, such that steeper areas have less Z interpolation.
Re: Interpolation errors - spikes!
yes, SplineLand is not suitable for making vertical surfaces
thank you for suggestion, I will pass it to developers
thank you for suggestion, I will pass it to developers
Re: Interpolation errors - spikes!
Any updates on this and how it might be handled?
Re: Interpolation errors - spikes!
unfortunately its not possible to create vertical surfaces with SplineLand