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Bercon Tile problem

Posted: Sat Feb 07, 2015 7:06 pm
by GeoffKornfeld
I'm finding that Multiscatter has a problem with the BerconTile map. If you scatter an object that has a material that uses the BerconTile as diffuse (haven't tried it in any other slot yet) it shows up black.

Re: Bercon Tile problem

Posted: Mon Feb 09, 2015 5:53 pm
by anvar
we cannot reproduce this, but BerconMaps may be tricky to use, you can overcome problems by baking texture in material editor