Search found 30 matches
- Wed Mar 13, 2013 5:52 pm
- Forum: MultiScatter
- Topic: support for vray 2.4 please
- Replies: 4
- Views: 13517
Re: support for vray 2.4 please
1.2 and the latest 1.2.03 are working fine with 2.40.03
- Wed Jan 16, 2013 6:28 am
- Forum: MultiScatter
- Topic: "Mapping projection" Karba's website
- Replies: 6
- Views: 17388
Re: "Mapping projection" Karba's website
Thanks Karba, good to know it. In this case i reached my goal with the Scale Mult at 1 and changing the UVW sizes, thanks for support guys via mail for clear screen caps and explanations!! Here one of my renders with my pretty nice MS-Columns :), i put the Reflection pass as curiosity, dont know why...
- Mon Jan 07, 2013 6:46 pm
- Forum: MultiScatter
- Topic: "Mapping projection" Karba's website
- Replies: 6
- Views: 17388
Re: "Mapping projection" Karba's website
Hi,
I have been trying this but cant get the resulst fo the video nor Karba's website, am i doing something wrong? i attach some captures with settings.
Thanks,
SOLVED via mail support: I had to put Scale Mult to 1, thanks!!
I have been trying this but cant get the resulst fo the video nor Karba's website, am i doing something wrong? i attach some captures with settings.
Thanks,
SOLVED via mail support: I had to put Scale Mult to 1, thanks!!
- Thu Dec 20, 2012 10:46 pm
- Forum: MultiScatter
- Topic: "Mapping projection" Karba's website
- Replies: 6
- Views: 17388
Re: "Mapping projection" Karba's website
Perfect...thank you!!
- Tue Dec 18, 2012 10:24 pm
- Forum: MultiScatter
- Topic: "Mapping projection" Karba's website
- Replies: 6
- Views: 17388
"Mapping projection" Karba's website
Hi, Im curious of how MS can be configured for mapping perfectly an object as a normal material does, like these images on Karba's website, any tips there? https://www.karba.eol3d.com/PluginImage/MultiScatter/MappingProjection3.jpg https://www.karba.eol3d.com/PluginImage/MultiScatter/MappingProjecti...
- Mon Dec 17, 2012 6:00 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.2.0
- Replies: 4
- Views: 17436
Re: MultiScatter 1.2.0
Is the camera clipping working fine? the near clipping doesnt seem to work here.
Waiting for the updated manual with this new interesting features
Best regards,
Waiting for the updated manual with this new interesting features
Best regards,
- Wed May 30, 2012 7:11 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.09b with 3ds max 2013 support
- Replies: 8
- Views: 27721
Re: MultiScatter 1.1.09b with 3ds max 2013 support
Same problem here....
EDIT: Solved installing x64 version
EDIT: Solved installing x64 version
- Tue May 29, 2012 9:45 pm
- Forum: MultiScatter
- Topic: [SOLVED] Continuos crashings
- Replies: 0
- Views: 10404
[SOLVED] Continuos crashings
Im getting continuos crashings when calculatin Light Cache phase or BF Not a RAM issue since the scene is really really light and simple, little instances too... Using Vray 2.2 and MS 1.1.09a EDITED: Well it was solved by mail support, use of Architectural material was the cause (didnt know even tha...
- Tue May 29, 2012 7:28 pm
- Forum: MultiScatter
- Topic: Avoid collision with wall
- Replies: 1
- Views: 9294
Avoid collision with wall
Hi, I'm trying doing a breakwater and dont know how to set MS so the cubes are not collisioning with my concrete wall . I checked "Gen and Create collisions for the cubes and play with "Border behaviour" but with no results. I guess could use MS Collission object but would have to put...
- Fri May 25, 2012 9:28 pm
- Forum: MultiScatter
- Topic: Objects "based on" without intersecting terrain
- Replies: 2
- Views: 10001
Re: Objects "based on" without intersecting terrain
Ummm some manual work then, but ok, will try.
Thanks,
Thanks,