Search found 30 matches

by peprgb
Wed Mar 13, 2013 5:52 pm
Forum: MultiScatter
Topic: support for vray 2.4 please
Replies: 4
Views: 13169

Re: support for vray 2.4 please

1.2 and the latest 1.2.03 are working fine with 2.40.03 :)
by peprgb
Wed Jan 16, 2013 6:28 am
Forum: MultiScatter
Topic: "Mapping projection" Karba's website
Replies: 6
Views: 17152

Re: "Mapping projection" Karba's website

Thanks Karba, good to know it. In this case i reached my goal with the Scale Mult at 1 and changing the UVW sizes, thanks for support guys via mail for clear screen caps and explanations!! Here one of my renders with my pretty nice MS-Columns :), i put the Reflection pass as curiosity, dont know why...
by peprgb
Mon Jan 07, 2013 6:46 pm
Forum: MultiScatter
Topic: "Mapping projection" Karba's website
Replies: 6
Views: 17152

Re: "Mapping projection" Karba's website

Hi,

I have been trying this but cant get the resulst fo the video nor Karba's website, am i doing something wrong? i attach some captures with settings.

Thanks,

SOLVED via mail support: I had to put Scale Mult to 1, thanks!!
1ms.jpg
1ms.jpg (135.84 KiB) Viewed 17100 times
2ms.jpg
2ms.jpg (145.93 KiB) Viewed 17100 times
by peprgb
Thu Dec 20, 2012 10:46 pm
Forum: MultiScatter
Topic: "Mapping projection" Karba's website
Replies: 6
Views: 17152

Re: "Mapping projection" Karba's website

Perfect...thank you!!
by peprgb
Tue Dec 18, 2012 10:24 pm
Forum: MultiScatter
Topic: "Mapping projection" Karba's website
Replies: 6
Views: 17152

"Mapping projection" Karba's website

Hi, Im curious of how MS can be configured for mapping perfectly an object as a normal material does, like these images on Karba's website, any tips there? https://www.karba.eol3d.com/PluginImage/MultiScatter/MappingProjection3.jpg https://www.karba.eol3d.com/PluginImage/MultiScatter/MappingProjecti...
by peprgb
Mon Dec 17, 2012 6:00 pm
Forum: MultiScatter
Topic: MultiScatter 1.2.0
Replies: 4
Views: 17212

Re: MultiScatter 1.2.0

Is the camera clipping working fine? the near clipping doesnt seem to work here.

Waiting for the updated manual with this new interesting features

Best regards,
by peprgb
Wed May 30, 2012 7:11 pm
Forum: MultiScatter
Topic: MultiScatter 1.1.09b with 3ds max 2013 support
Replies: 8
Views: 27522

Re: MultiScatter 1.1.09b with 3ds max 2013 support

Same problem here....

EDIT: Solved installing x64 version
by peprgb
Tue May 29, 2012 9:45 pm
Forum: MultiScatter
Topic: [SOLVED] Continuos crashings
Replies: 0
Views: 10271

[SOLVED] Continuos crashings

Im getting continuos crashings when calculatin Light Cache phase or BF Not a RAM issue since the scene is really really light and simple, little instances too... Using Vray 2.2 and MS 1.1.09a EDITED: Well it was solved by mail support, use of Architectural material was the cause (didnt know even tha...
by peprgb
Tue May 29, 2012 7:28 pm
Forum: MultiScatter
Topic: Avoid collision with wall
Replies: 1
Views: 9213

Avoid collision with wall

Hi, I'm trying doing a breakwater and dont know how to set MS so the cubes are not collisioning with my concrete wall . I checked "Gen and Create collisions for the cubes and play with "Border behaviour" but with no results. I guess could use MS Collission object but would have to put...
by peprgb
Fri May 25, 2012 9:28 pm
Forum: MultiScatter
Topic: Objects "based on" without intersecting terrain
Replies: 2
Views: 9913

Re: Objects "based on" without intersecting terrain

Ummm some manual work then, but ok, will try.

Thanks,