- Version 1.2.0.9
- multiscatter_versioning.jpg (74.66 KiB) Viewed 18217 times
Search found 7 matches
- Wed Jun 12, 2013 6:53 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.2.0.9
- Replies: 13
- Views: 28613
- Tue Jun 11, 2013 7:03 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.2.0.9
- Replies: 13
- Views: 28613
Re: MultiScatter 1.2.0.9
The one from this post: 1.2.0.9
- Thu Jun 06, 2013 11:47 am
- Forum: MultiScatter
- Topic: MultiScatter 1.2.0.9
- Replies: 13
- Views: 28613
Re: MultiScatter 1.2.0.9
Hi,
thanks for another update. I'm having problem with this version in 3D Studio Max 2013 x64. If I create a MultiScatter object in my viewport (empty scene), 3dsmax immediately crashes. Only if I have an object selected and follow the same procedure, MultiScatter works.
Thanks
Fabian
thanks for another update. I'm having problem with this version in 3D Studio Max 2013 x64. If I create a MultiScatter object in my viewport (empty scene), 3dsmax immediately crashes. Only if I have an object selected and follow the same procedure, MultiScatter works.
Thanks
Fabian
- Mon Feb 28, 2011 9:55 pm
- Forum: MultiScatter
- Topic: flicker-free animation
- Replies: 4
- Views: 9916
Re: flicker-free animation
A nice reply to one of your customers would be really appreciated! I definitely don't know what's going on these days. Until now everyone having a question has been answered to by us (zwischendrin.com). Why the hell is customer satisfaction such a foreign word for lots of companies?! Even a simple &...
- Thu Feb 10, 2011 5:06 pm
- Forum: MultiScatter
- Topic: Camera Clipping Cone Wish
- Replies: 8
- Views: 18833
Re: Camera Clipping Cone Wish
Thumbs up!
- Thu Feb 10, 2011 2:31 pm
- Forum: MultiScatter
- Topic: flicker-free animation
- Replies: 4
- Views: 9916
flicker-free animation
Hi guys, I know that A LOT of MultiScatter users and people watching your great looking animations have ONE big question: can you please show us the rendersettings of some of your animations, please? You often told people not to use LightCache. Okay. But if not: what do you use instead? Your renderi...
- Wed Dec 29, 2010 12:19 am
- Forum: MultiScatter
- Topic: instancing
- Replies: 3
- Views: 7223
instancing
There seem to be some problems with instancing MultiScatter objects. I had a terribly slow viewport until I removed an instance I made of a MultiScatter object, now the viewport has no problem with about 14.5 million polygons in the scene and the rendering with VRay is working, which also had proble...