Search found 4 matches
- Mon Jun 24, 2013 6:19 pm
- Forum: VRayScatter for Maya
- Topic: Local Rotation
- Replies: 6
- Views: 27533
Re: Local Rotation
That did the trick for me, thanks!
- Mon Jun 24, 2013 9:59 am
- Forum: VRayScatter for Maya
- Topic: Local Rotation
- Replies: 6
- Views: 27533
Re: Local Rotation
I am running on Maya2013 x64 SP2 and Vray 2.30.01 stable. Here is scene file created with the latest 3.5.1 build.
Regards,
Markus
Regards,
Markus
- Fri Jun 21, 2013 1:18 pm
- Forum: VRayScatter for Maya
- Topic: Local Rotation
- Replies: 6
- Views: 27533
Re: Local Rotation
I tried the new build, but I still can not rotate round the local axis when the scattered objects are aligned to normal. e.g. when I use the constant rotation around Y-axis, I would like the object to rotate like the green arrow in the attachment indicates. However, at the moment it rotates like the...
- Thu Jun 20, 2013 4:11 pm
- Forum: VRayScatter for Maya
- Topic: Local Rotation
- Replies: 6
- Views: 27533
Local Rotation
Hi,
is there a way to rotate the scattered objects around their local rotation axis? Whenever I align the objects to the surface normal, using random rotation value will rotate the objects in world space, causing intersections.
Regards,
Markus
is there a way to rotate the scattered objects around their local rotation axis? Whenever I align the objects to the surface normal, using random rotation value will rotate the objects in world space, causing intersections.
Regards,
Markus