Search found 29 matches
- Wed Apr 28, 2010 7:53 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.0.9 PreRelease
- Replies: 10
- Views: 21568
Re: MultiScatter 1.0.9 PreRelease
Thanks for the release and the fix
- Wed Apr 14, 2010 12:42 am
- Forum: MadCar
- Topic: Betatesting started!!!!!
- Replies: 26
- Views: 67143
Re: Betatesting started!!!!!
Thanks for the update. The docs are a very useful.
Regards
Regards
- Tue Apr 06, 2010 2:10 pm
- Forum: MadCar
- Topic: Betatesting started!!!!!
- Replies: 26
- Views: 67143
Re: Betatesting started!!!!!
I think that we are all "fighting" with configuration and figure how to make all things. Some test will come out soon
How we can setup the suspension?
Why is the chasis so short (only 2,4m) in the tutor scene?
PD: No license issues here (win7 64bit)
Regards
How we can setup the suspension?
Why is the chasis so short (only 2,4m) in the tutor scene?
PD: No license issues here (win7 64bit)
Regards
- Sun Apr 04, 2010 11:45 pm
- Forum: Beta testing (finished)
- Topic: Beta builds.
- Replies: 8
- Views: 23661
Re: Beta builds.
There's no recompilation necessary for 3dsmax2011. If a plugin works in 2010, works in 2011
- Sun Apr 04, 2010 4:20 pm
- Forum: MadCar
- Topic: Betatesting started!!!!!
- Replies: 26
- Views: 67143
Re: Betatesting started!!!!!
The scene you are loading must require multiscatter, so the problem is with multiscatter license, not madcar. I also have my multiscatter license "corrupted" (I should request a new one), but if you unload the plugin the scene works
- Sat Apr 03, 2010 3:05 am
- Forum: MadCar
- Topic: Betatesting started!!!!!
- Replies: 26
- Views: 67143
Re: Betatesting started!!!!!
It's a helper malevy
Regards
Regards
- Tue Mar 23, 2010 12:55 am
- Forum: MadCar
- Topic: MadCad 3.0 betatesting
- Replies: 20
- Views: 43507
Re: MadCad 3.0 betatesting
Very nice test. In some parts the tyres trails looks too dark for me. It's a controllable mask? Can be used to simulate accidents? Example: https://www.vimeo.com/2035204 (from 0m20s) Deformations are made by hand, I'm asking about the car physics only PD: you have a PM :roll: Regards Alejandro Suárez
- Fri Mar 19, 2010 3:04 pm
- Forum: MultiScatter
- Topic: When will multiscatter be available?
- Replies: 4
- Views: 10859
Re: When will multiscatter be available?
I'm almost sure that ask the same thing every week does not make them to work faster. I want to try it also, but it's better to try some stable version than try a buggy one an then complain.
- Tue Dec 01, 2009 2:25 pm
- Forum: iModels
- Topic: these trees look amazing right out of the box.....
- Replies: 5
- Views: 52765
Re: these trees look amazing right out of the box.....
You can use standard features of 3ds max for that. Create ->Ulilites->More->Bitmap/Photometric Paths or Create ->Ulilites->More->Recourse Collector or use File->Asset Tracking->Paths Yes, but bitmap/photometric paths forgives some times many map types (like hdrs and ies). Asset tracking works well,...
- Fri Nov 27, 2009 3:34 pm
- Forum: iModels
- Topic: these trees look amazing right out of the box.....
- Replies: 5
- Views: 52765