Search found 29 matches

by jan__
Wed Apr 28, 2010 7:53 pm
Forum: MultiScatter
Topic: MultiScatter 1.0.9 PreRelease
Replies: 10
Views: 21272

Re: MultiScatter 1.0.9 PreRelease

Thanks for the release and the fix
by jan__
Wed Apr 14, 2010 12:42 am
Forum: MadCar
Topic: Betatesting started!!!!!
Replies: 26
Views: 66230

Re: Betatesting started!!!!!

Thanks for the update. The docs are a very useful.

Regards
by jan__
Tue Apr 06, 2010 2:10 pm
Forum: MadCar
Topic: Betatesting started!!!!!
Replies: 26
Views: 66230

Re: Betatesting started!!!!!

I think that we are all "fighting" with configuration and figure how to make all things. Some test will come out soon

How we can setup the suspension?
Why is the chasis so short (only 2,4m) in the tutor scene?

PD: No license issues here (win7 64bit)
Regards
by jan__
Sun Apr 04, 2010 11:45 pm
Forum: Beta testing (finished)
Topic: Beta builds.
Replies: 8
Views: 21785

Re: Beta builds.

There's no recompilation necessary for 3dsmax2011. If a plugin works in 2010, works in 2011
by jan__
Sun Apr 04, 2010 4:20 pm
Forum: MadCar
Topic: Betatesting started!!!!!
Replies: 26
Views: 66230

Re: Betatesting started!!!!!

The scene you are loading must require multiscatter, so the problem is with multiscatter license, not madcar. I also have my multiscatter license "corrupted" (I should request a new one), but if you unload the plugin the scene works
by jan__
Sat Apr 03, 2010 3:05 am
Forum: MadCar
Topic: Betatesting started!!!!!
Replies: 26
Views: 66230

Re: Betatesting started!!!!!

It's a helper malevy

Regards
by jan__
Tue Mar 23, 2010 12:55 am
Forum: MadCar
Topic: MadCad 3.0 betatesting
Replies: 20
Views: 42457

Re: MadCad 3.0 betatesting

Very nice test. In some parts the tyres trails looks too dark for me. It's a controllable mask? Can be used to simulate accidents? Example: https://www.vimeo.com/2035204 (from 0m20s) Deformations are made by hand, I'm asking about the car physics only PD: you have a PM :roll: Regards Alejandro Suárez
by jan__
Fri Mar 19, 2010 3:04 pm
Forum: MultiScatter
Topic: When will multiscatter be available?
Replies: 4
Views: 10643

Re: When will multiscatter be available?

I'm almost sure that ask the same thing every week does not make them to work faster. I want to try it also, but it's better to try some stable version than try a buggy one an then complain.
by jan__
Tue Dec 01, 2009 2:25 pm
Forum: iModels
Topic: these trees look amazing right out of the box.....
Replies: 5
Views: 50601

Re: these trees look amazing right out of the box.....

You can use standard features of 3ds max for that. Create ->Ulilites->More->Bitmap/Photometric Paths or Create ->Ulilites->More->Recourse Collector or use File->Asset Tracking->Paths Yes, but bitmap/photometric paths forgives some times many map types (like hdrs and ies). Asset tracking works well,...
by jan__
Fri Nov 27, 2009 3:34 pm
Forum: iModels
Topic: these trees look amazing right out of the box.....
Replies: 5
Views: 50601

Re: these trees look amazing right out of the box.....

I have an script that could do this work:

Change paths 0.5
Image

You can download here

Regards