Search found 3 matches

by Neosmedio
Mon Mar 23, 2009 1:31 pm
Forum: VRayScatter for 3ds max
Topic: VrayScatter 2.5 - work in progress
Replies: 14
Views: 24008

Re: VrayScatter 2.5 - work in progress

Great news¡ Please can you explain how it work? I suppose yo dont have to put this small sphere in geometry, right? Will be it automatic?
Thanks
by Neosmedio
Mon Feb 16, 2009 7:53 pm
Forum: VRayScatter for 3ds max
Topic: Suggestions
Replies: 2
Views: 7419

Re: Suggestions

1.- It would be possible to select any kind of geometry as "collision object"? In collision objetct dont appear proxis. With this option we can distribute proxis in some parts of terrain and delete other parts. We know mask, but for we is a lot better this way of work. Some kinds of fallof...
by Neosmedio
Mon Feb 16, 2009 5:02 pm
Forum: VRayScatter for 3ds max
Topic: Suggestions
Replies: 2
Views: 7419

Suggestions

Hello, first port here. We have bought vrayscatter recently and have some suggestions to the developer team. Congratulations for this great plugin Well, Maxer made some interesting suggestions and we have seen your answers 1.- It would be possible to select any kind of geometry as "collision ob...