Search found 46 matches

by cecofuli
Mon Oct 18, 2010 1:34 am
Forum: MultiScatter
Topic: MultiScatter 1.1.04a with MultiPainter
Replies: 5
Views: 12706

Re: MultiScatter 1.1.04a with MultiPainter

Hi,

nice! So, right now, no RS or WS version?
by cecofuli
Mon Sep 06, 2010 4:50 pm
Forum: MultiScatter
Topic: MultiPainter
Replies: 15
Views: 18891

Re: MultiPainter

Very nice features, but why not include in the Multiscatter object? Techical problem or commercial decision? And we have the same control (not the same, but precise placement yes) with Vertex color map with the old Multiscatter (or VRayScatter) tool. And, in the video, the "paint operation"...
by cecofuli
Thu May 20, 2010 4:53 pm
Forum: VRayScatter for 3ds max
Topic: VRayScattr bug
Replies: 0
Views: 6265

VRayScattr bug

Hi Karba, as you can see in this post, m! I've a lot of crash in my 3ds max scene. Not one scene, but some After 10-20 mail from me and Vlado, and 2 days of debugging, Vlado write this Hello Francesco, After a lot of debugging, the crash seems to happen in VRayScatter.dlo Best regards, Vlado I don't...
by cecofuli
Thu May 06, 2010 12:12 pm
Forum: VRayScatter for 3ds max
Topic: VrayScatter 2.5.8 new build available
Replies: 7
Views: 62717

Re: VrayScatter 2.5.8 new build available

I think we need a new upgrade.

Actual VRayScatter 2.5.8 and Nultiscatter don't work with VRay 1.5 SP5.
Waiting new upgrade from rendering.ru
by cecofuli
Fri Apr 30, 2010 3:59 pm
Forum: MultiScatter
Topic: MultiScatter 1.0.9 PreRelease
Replies: 10
Views: 11888

Re: MultiScatter 1.0.9 PreRelease

Perfect. Thanks!
by cecofuli
Thu Apr 29, 2010 11:55 pm
Forum: MultiScatter
Topic: MultiScatter 1.0.9 PreRelease
Replies: 10
Views: 11888

Re: MultiScatter 1.0.9 PreRelease

It will work with VRay 1.5 SP5?
by cecofuli
Thu Apr 15, 2010 4:24 pm
Forum: VRayScatter for 3ds max
Topic: VRayScatter object and different ID
Replies: 1
Views: 5770

VRayScatter object and different ID

Hi Admin, I want to ask you if it's possible that each VRayObject has a different ID. Right now seems that have only one ID (ID = 2). VRayscatterTexture is good, but you ca only change the color. So, if my shader has a trexture map, I can't have any variation. Or add a "load texture" in th...
by cecofuli
Wed Apr 14, 2010 9:45 pm
Forum: MultiScatter
Topic: Autograss and Multiscatter not work.
Replies: 3
Views: 5557

Re: Autograss and Multiscatter not work.

Hi admin, mmm... sorry, but A: I use only Autograss: all work fine 100% CPU B: I use Autograss with VRayScatter with ONLY one VRayScatter obj count : CPU work from 60 to 85% So, why only with one Pbj scattered in the plane, my CPU work from 60% to 80% C: I use ONLY one VRayScatter obj count : CPU wo...
by cecofuli
Wed Apr 14, 2010 9:26 pm
Forum: MultiScatter
Topic: Bug in DR
Replies: 11
Views: 9556

Re: Bug in DR

THanks, but with VRayScatter we don't have this problem.
right now, only with Multiscatter we have this "bug".
Are you sre that is a VRay DR bug?
Try to solve that problem with Vlado :)
by cecofuli
Wed Apr 14, 2010 9:23 pm
Forum: MultiScatter
Topic: Scatter object from files?
Replies: 12
Views: 10444

Re: Scatter object from files?

I agree with raistlin, I made my own external Vrayproxy library and work very well with VRayScatter. In fact, in my last project, I used VRayScatter and not Multiscatter. Now I must import in my scene all VRayproxy tree source. Why? Sorry, but I think you need to found a solution for that. We VERY n...