Search found 71 matches

by toast
Wed Mar 05, 2014 3:53 am
Forum: VRayPattern for Maya
Topic: CGsputnik model with VRayPattern
Replies: 2
Views: 37812

CGsputnik model with VRayPattern

Hello, I bought this model m in hoping to use it with VRayPattern for Maya. My problem is with the bounding box/fit crop size. It works fine at default position. pattern1.jpg But VRayPattern uses different z up to Maya, so I have to rotate Maya objects on 90 degrees on x. The problem is that the bou...
by toast
Thu Feb 27, 2014 8:34 am
Forum: VRayScatter for Maya
Topic: VRayScatter For Maya 4.115
Replies: 3
Views: 108615

Re: VRayScatter For Maya 4.115

Hello, Sorry, but it seems there is one last fatal crash with this build (and subsequent 4.120) - that is that scattering on any "curve" crashes Maya. On a blank scene: 1) Create a curve 2) Create a cube 3) Attach VRayScatter node to curve. As soon as you add the cube, Maya will crash befo...
by toast
Thu Feb 27, 2014 8:34 am
Forum: VRayScatter for Maya
Topic: Additional curve support?
Replies: 4
Views: 114910

Re: Additional curve support?

I don't mean to be rude, but was this possible at all?

It would be a very, very useful feature. Defining gardens and plants into specific areas for instance would save an incredible amount of time. Thank you.
by toast
Wed Feb 12, 2014 3:53 am
Forum: VRayScatter for Maya
Topic: VRayScatter For Maya 4.115
Replies: 3
Views: 108615

Re: VRayScatter For Maya 4.115

Thanks for the update! Unfortunately there seems to be a very serious bug. All you have to do is "remove" one object from the list and the VRayScatter Node should corrupt resulting in: // Error: There was a fatal error rendering the scene. break.zip Steps to repdoduce error: 1) Render atta...
by toast
Mon Oct 21, 2013 3:05 am
Forum: VRayScatter for Maya
Topic: Update source surface
Replies: 3
Views: 21148

Re: Update source surface

Very good idea.

I think it would be useful to have an option under VRayScatter's Tool menu where you can choose a new surface (or even multiple!) :mrgreen:
by toast
Thu Sep 19, 2013 5:58 am
Forum: VRayScatter for Maya
Topic: Bug: UVsets
Replies: 1
Views: 65937

Bug: UVsets

Hi there, It seems that VRayScatter 3.5.6 crashes with objects that have multiple UV's. I noticed also that vrmesh files that have multiple UV's that VRayScatter will render okay, but it will default back to the default map1 instead of using specified uv sets. Maya 2014x64 June 8th Build of V-Ray VR...
by toast
Wed Sep 18, 2013 5:35 am
Forum: VRayScatter for Maya
Topic: Additional curve support?
Replies: 4
Views: 114910

Re: Additional curve support?

In case it helps, here is the procedure to combine curves; Obviously first select multiple curves in scene and run this script to combine them. global proc combineCurvesUnderTransform(){ string $selCurves[] = `ls -sl`; makeIdentity -apply true -t 1 -r 1 -s 1 -n 0; select -deselect $selCurves[0]; pic...
by toast
Wed Sep 18, 2013 5:30 am
Forum: VRayScatter for Maya
Topic: Additional curve support?
Replies: 4
Views: 114910

Additional curve support?

Hi,

I found in Maya you can combine curves under one node.

Is it possible for VRayScatter to support it please?

Multiscatter is able to use multiple curves for 3DS Max and it would be fantastic if it would work for Maya.

curve.zip
(3.38 KiB) Downloaded 1777 times


curves.jpg
curves.jpg (226.4 KiB) Viewed 114910 times


Thank you!
by toast
Mon Aug 19, 2013 3:57 am
Forum: VRayScatter for Maya
Topic: VRayScatter For Maya 3.5.6
Replies: 7
Views: 30233

Re: VRayScatter For Maya 3.5.6

Hi, is this version supported with latest VRay nightlies? Since June VRayScatter seems to crash including using the build from 23364 from Aug 1 2013.

Thank you.
by toast
Thu Aug 08, 2013 5:39 am
Forum: VRayPattern for Maya
Topic: DR slave freeze
Replies: 7
Views: 306684

Re: DR slave freeze

Fascinating, I try the August 1st build and it works perfectly! I was previously using June 8th build.

However VRayScatter does not like newer builds of V-Ray - there is a fatal error always upon rendering with the August 1st build.