Search found 16 matches

by Phantom
Thu Nov 21, 2013 6:39 pm
Forum: VRayScatter for Maya
Topic: VRayScatter For Maya 3.5.6
Replies: 7
Views: 30242

Re: VRayScatter For Maya 3.5.6

Thank you Anvar,

I will give it a try and let you know.
Regards
by Phantom
Thu Nov 21, 2013 1:37 pm
Forum: VRayPattern for Maya
Topic: VRayPattern for Maya 1.3.1
Replies: 4
Views: 94773

Re: VRayPattern for Maya 1.3.1

Hi, Is VRayPattern for Maya 1.3.1 compatible with the last Vray 2.40.01 (Nov 05, 2013, because the Vray 2.40 has been released for a while then suppressed then go back again in Nov 05, 2013) ? Or at least which version of Vray (2.30.02 - Sep 10, 2013 is ok?) is compatible please? It seems that the n...
by Phantom
Thu Nov 21, 2013 1:33 pm
Forum: VRayScatter for Maya
Topic: VRayScatter For Maya 3.5.6
Replies: 7
Views: 30242

Re: VRayScatter For Maya 3.5.6

Hi,

Is VRayScatter For Maya 3.5.6 compatible with the last Vray 2.40.01 (Nov 05, 2013) ?
Or at least which version of Vray (2.30.02 - Sep 10, 2013 is ok?) is compatible please?

Regards.
by Phantom
Mon Oct 14, 2013 7:08 pm
Forum: VRayScatter for Maya
Topic: Update source surface
Replies: 3
Views: 21158

Re: Update source surface

Hi Anvar, And thank you for your answer! Actually you're right, it automatically update. But if I need to modify my plane with a Mesh>Combine in order to extend the surface for example ; it breaks the connection... I just wonder why there isn't a "Surface" tab (like your Multiscatter for 3...
by Phantom
Tue Oct 08, 2013 10:55 pm
Forum: VRayScatter for Maya
Topic: Update source surface
Replies: 3
Views: 21158

Update source surface

Hi,

Just a little question : is there a way to quickly update the VRayScatter node when the source surface has changed?

Regards.
by Phantom
Thu Sep 26, 2013 12:19 pm
Forum: VRayPattern for Maya
Topic: Distributed rendering / basenode not found
Replies: 2
Views: 37856

Distributed rendering / basenode not found

Hi, I just install VrayPattern for maya (2013_x64) VRay 2.3 and I can't get it to work with distributed rendering. When I render only on my workstation everything is fine, but with DR activated it seems that VrayPattern doesn't work. See this attachement. For the moment I didn't register VRayPattern...