Search found 107 matches

by raistlin
Wed May 12, 2010 1:45 pm
Forum: MultiScatter
Topic: Multiscatter crash automatically
Replies: 3
Views: 6787

Multiscatter crash automatically

Hi Icube I've one really boring crash with multiscatter 1.0.10 i'm linking a sample file to look for. my problem : If i follow the "exact placing of proxy" for vrayscatter with multiscatter it crash systematically after the 16th object... Open my file and take the example with this bush, d...
by raistlin
Tue May 11, 2010 11:33 am
Forum: MultiScatter
Topic: MultiScatter 1.0.10 PreRelease
Replies: 2
Views: 7483

Re: MultiScatter 1.0.10 PreRelease

And work well with max 2010 X64 and Vray sp5 ! Thanks !
by raistlin
Thu May 06, 2010 7:19 pm
Forum: VRayScatter for 3ds max
Topic: VrayScatter 2.5.8 new build available
Replies: 7
Views: 74193

Re: VrayScatter 2.5.8 new build available

Does it work with sp5 and max 2010? or we'd have to wait for a full update of vrayscatter and multiscatter?
by raistlin
Thu May 06, 2010 5:15 pm
Forum: VRayScatter for 3ds max
Topic: Ultimate wish for vrayscatter
Replies: 1
Views: 8114

Ultimate wish for vrayscatter

Hi

I've just one and last wish for vrayscatter (if i've understaood, you don't developp it but multiscatter...) so :
Multi proxy...
If we can load X proxy in the same time to s atter them on a surface it should be great.

thanks
Raistlin
by raistlin
Fri Apr 16, 2010 12:00 am
Forum: VRayScatter for 3ds max
Topic: first shot with vrayscatter
Replies: 6
Views: 13457

Re: first shot with vrayscatter

yes it is... incredible !
What is the vegetation that you are using for this incredible picture?
I'm very impressed by the "nature like" of this pic... really good job
by raistlin
Thu Apr 15, 2010 5:31 pm
Forum: VRayScatter for 3ds max
Topic: VRayScatter object and different ID
Replies: 1
Views: 7598

Re: VRayScatter object and different ID

You can, but you should add a vray texcomp before you're shader and a new uvw channel for the map, and mix you'r shader with the vrayscatter texture

But I'm agree with you, a simple texture slot should be very usefull (like colorcorrection or RGB multiply...)
by raistlin
Thu Apr 15, 2010 12:57 pm
Forum: VRayScatter for 3ds max
Topic: Any upgrade for VRayScatter?
Replies: 1
Views: 7632

Re: Any upgrade for VRayScatter?

I'm agree with Francesco, and i add also the multiscater previewer in viewport as feature maybe?
And a last wish, a one click button to make vrayproxy object from selection...
by raistlin
Wed Apr 14, 2010 4:10 pm
Forum: MultiScatter
Topic: Scatter object from files?
Replies: 12
Views: 19108

Re: Scatter object from files?

héhéhé :) Happy to see that my word made a react I really don't want to use xref files for multiscater, but a way to create some light scene than if we have to load heavy object that i say, i say that because i've take 2 month (yes TWO MONTH lol) to make my "library" for everything(cars, t...
by raistlin
Wed Apr 14, 2010 2:11 pm
Forum: MultiScatter
Topic: Scatter object from files?
Replies: 12
Views: 19108

Re: Scatter object from files?

We cant save this mode in MultiScatter because vrayproxy objects dont have material info. In VrayScatter we assign material direct to VrayScatter object. It was ok because only one proxy was used in one VrayScatter object. But in MultiScatter we we have more then one objects inside and need to have...
by raistlin
Tue Apr 06, 2010 3:52 pm
Forum: MultiScatter
Topic: When will multiscatter be available?
Replies: 4
Views: 10693

Re: When will multiscatter be available?

Et voila !
That's a really great news ;) 2 weeks because you are waiting the 2011 release from autodesk?
Great news for us !