Search found 38 matches
- Wed Jul 19, 2017 5:11 pm
- Forum: MultiScatter
- Topic: New version: Development release
- Replies: 45
- Views: 76441
Re: New version: Development release
hi, as an addendum i`ve stripped the scene down to just 1 MS object with 1 proxy and moved the assets to local drive and it`s just as slow. I`ve also tested merging the proxy back in scene and just using the mesh and the timeline has sped up (although the animation has been removed by merging) so ma...
- Wed Jul 19, 2017 4:29 pm
- Forum: MultiScatter
- Topic: New version: Development release
- Replies: 45
- Views: 76441
Re: New version: Development release
Hi, we have a legacy `stadium` scene from turbosquid with animated vrayproxy multiscatter crowd: https://www.turbosquid.com/FullPreview/Index.cfm/ID/669113 The crowd/seats etc. are Multiscatter distributed along splines. In the past the viewport updated almost real time, now it freezes/updates for o...
- Tue May 02, 2017 1:49 pm
- Forum: MultiScatter
- Topic: New version: Development release
- Replies: 45
- Views: 76441
Re: New version: Development release
Great, I`ll see about upgrading our licenses.
thanks
thanks
- Tue May 02, 2017 12:04 pm
- Forum: MultiScatter
- Topic: New version: Development release
- Replies: 45
- Views: 76441
Re: New version: Development release
Hi,
will 1.3.6.11 still work with the new license should i come across any errors and need to downgrade ?
thanks
will 1.3.6.11 still work with the new license should i come across any errors and need to downgrade ?
thanks
- Sat Apr 29, 2017 3:59 pm
- Forum: MultiScatter
- Topic: New version: Development release
- Replies: 45
- Views: 76441
Re: New version: Development release
hi, i installed the latest 1.059 (3.4/5 for 2016) and now it says error 0x0001 `license is not found`. i can no longer access multiscatter in modifier menu. i tried to run license manager and if i query it says `free: 1 of 1; expire on...(229 days left) but it no longer works in 3dsmax 2016 ?? thank...
- Fri Mar 31, 2017 2:49 pm
- Forum: MultiScatter
- Topic: New version: Development release
- Replies: 45
- Views: 76441
Re: New version: Development release
hi,
sorry got totally distracted by work.
where can i send the file ?
thanks
edit: i`ve managed to simplify the file to just grass but still has the `unloading geometry` issue when rendering through backburner. rendering just the trees has the same issue but much less of a slowdown.
sorry got totally distracted by work.
where can i send the file ?
thanks
edit: i`ve managed to simplify the file to just grass but still has the `unloading geometry` issue when rendering through backburner. rendering just the trees has the same issue but much less of a slowdown.
- Mon Mar 27, 2017 1:20 pm
- Forum: MultiScatter
- Topic: New version: Development release
- Replies: 45
- Views: 76441
Re: New version: Development release
hi,
it`s quite large and i`d have to strip some stuff out.
basically it`s a lot of trees.
i`ll see what i can do later this week, deadlines etc.
for now i`ve regressed to 1.3.6.11
thanks
it`s quite large and i`d have to strip some stuff out.
basically it`s a lot of trees.
i`ll see what i can do later this week, deadlines etc.
for now i`ve regressed to 1.3.6.11
thanks
- Sat Mar 25, 2017 6:06 pm
- Forum: MultiScatter
- Topic: New version: Development release
- Replies: 45
- Views: 76441
Re: New version: Development release
hi, just upgraded from 1.3.6.11 to latest 1.055. On my local machine it goes through the Light Cache and renders fine but animation through backburner all machines are hung constantly `unloading geometry`. I tried reinstalling 1.3.6.11 and it`s fine again. Using Vray 3.40.03 and MS 1.055 with Vray 3...