Hi,
nice! So, right now, no RS or WS version?
Search found 46 matches
- Mon Oct 18, 2010 1:34 am
- Forum: MultiScatter
- Topic: MultiScatter 1.1.04a with MultiPainter
- Replies: 5
- Views: 16095
- Mon Sep 06, 2010 4:50 pm
- Forum: MultiScatter
- Topic: MultiPainter
- Replies: 15
- Views: 31276
Re: MultiPainter
Very nice features, but why not include in the Multiscatter object? Techical problem or commercial decision? And we have the same control (not the same, but precise placement yes) with Vertex color map with the old Multiscatter (or VRayScatter) tool. And, in the video, the "paint operation"...
- Thu May 20, 2010 4:53 pm
- Forum: VRayScatter for 3ds max
- Topic: VRayScattr bug
- Replies: 0
- Views: 8023
VRayScattr bug
Hi Karba, as you can see in this post, https://www.chaosgroup.com/forums/vbulletin/showthread.php?49635-3ds-2011-VRay-SP5-sometime-crash-without-warning! I've a lot of crash in my 3ds max scene. Not one scene, but some After 10-20 mail from me and Vlado, and 2 days of debugging, Vlado write this Hel...
- Thu May 06, 2010 12:12 pm
- Forum: VRayScatter for 3ds max
- Topic: VrayScatter 2.5.8 new build available
- Replies: 7
- Views: 75196
Re: VrayScatter 2.5.8 new build available
I think we need a new upgrade.
Actual VRayScatter 2.5.8 and Nultiscatter don't work with VRay 1.5 SP5.
Waiting new upgrade from icube3d.com
Actual VRayScatter 2.5.8 and Nultiscatter don't work with VRay 1.5 SP5.
Waiting new upgrade from icube3d.com
- Fri Apr 30, 2010 3:59 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.0.9 PreRelease
- Replies: 10
- Views: 21473
Re: MultiScatter 1.0.9 PreRelease
Perfect. Thanks!
- Thu Apr 29, 2010 11:55 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.0.9 PreRelease
- Replies: 10
- Views: 21473
Re: MultiScatter 1.0.9 PreRelease
It will work with VRay 1.5 SP5?
- Thu Apr 15, 2010 4:24 pm
- Forum: VRayScatter for 3ds max
- Topic: VRayScatter object and different ID
- Replies: 1
- Views: 7624
VRayScatter object and different ID
Hi Admin, I want to ask you if it's possible that each VRayObject has a different ID. Right now seems that have only one ID (ID = 2). VRayscatterTexture is good, but you ca only change the color. So, if my shader has a trexture map, I can't have any variation. Or add a "load texture" in th...
- Wed Apr 14, 2010 9:45 pm
- Forum: MultiScatter
- Topic: Autograss and Multiscatter not work.
- Replies: 3
- Views: 8393
Re: Autograss and Multiscatter not work.
Hi admin, mmm... sorry, but A: I use only Autograss: all work fine 100% CPU B: I use Autograss with VRayScatter with ONLY one VRayScatter obj count : CPU work from 60 to 85% So, why only with one Pbj scattered in the plane, my CPU work from 60% to 80% C: I use ONLY one VRayScatter obj count : CPU wo...
- Wed Apr 14, 2010 9:26 pm
- Forum: MultiScatter
- Topic: Bug in DR
- Replies: 11
- Views: 17215
Re: Bug in DR
THanks, but with VRayScatter we don't have this problem.
right now, only with Multiscatter we have this "bug".
Are you sre that is a VRay DR bug?
Try to solve that problem with Vlado
right now, only with Multiscatter we have this "bug".
Are you sre that is a VRay DR bug?
Try to solve that problem with Vlado
- Wed Apr 14, 2010 9:23 pm
- Forum: MultiScatter
- Topic: Scatter object from files?
- Replies: 12
- Views: 19155
Re: Scatter object from files?
I agree with raistlin, I made my own external Vrayproxy library and work very well with VRayScatter. In fact, in my last project, I used VRayScatter and not Multiscatter. Now I must import in my scene all VRayproxy tree source. Why? Sorry, but I think you need to found a solution for that. We VERY n...