Search found 576 matches

by anvar
Mon Apr 04, 2011 7:07 pm
Forum: MultiScatter
Topic: Spline distribution
Replies: 3
Views: 10727

Re: Spline distribution

hello
we dont completely understand the issue
but looks like its not possible to achive without some kind of workaround
like you can split the spline into several segments to scatter upon
regarding rotation you can try Z Recovery option
by anvar
Mon Apr 04, 2011 5:07 pm
Forum: MultiScatter
Topic: MultiScatter 1.1.06
Replies: 3
Views: 11214

Re: MultiScatter 1.1.06

Can I copy the plugin (Multiscatter.dlr) and use it on rendernodes? I've tried that and i'm getting the "2.00.02 not supported" error. there are several files, and its better to run installation wizard on each rendernode if its a problem, please contact us on support@icube3d.com I will tr...
by anvar
Sat Mar 26, 2011 6:05 pm
Forum: MultiScatter
Topic: 3ds Max Design 2012
Replies: 1
Views: 7267

Re: 3ds Max Design 2012

we don't usually support beta
by anvar
Mon Mar 21, 2011 4:56 pm
Forum: MadCar
Topic: Supported steering wheels
Replies: 4
Views: 9930

Re: Supported steering wheels

we were testing on Logitech Raicing Force MOMO and a couple of beta testers were using other models and did not report any problems unfortunately its difficult to troubleshoot this, unless we get the same model as you we are thinking about adding calibration module for next versions so any controlle...
by anvar
Thu Mar 03, 2011 3:39 am
Forum: MultiScatter
Topic: sudden problem with key
Replies: 1
Views: 7274

Re: sudden problem with key

sometimes the license key need to be updated
just make sure you install latest version, generate new ID file and send to us
to get your updated Key file, we usually get back within 24 hours
thanks
Anvar
by anvar
Tue Mar 01, 2011 9:59 pm
Forum: MultiScatter
Topic: flicker-free animation
Replies: 4
Views: 9916

Re: flicker-free animation

Hello there are no answers to this question we don't know of any particular settings which will apply to every job. each job is different and every time we try to combine different settings to achieve results which satisfies us in speed of rendering and quality. the best place to get more ideas is p...
by anvar
Thu Feb 24, 2011 2:33 am
Forum: MultiScatter
Topic: Include/Exclude with VrayToon
Replies: 3
Views: 7759

Re: Include/Exclude with VrayToon

with the current MultiScatter engine we haven't yet found a way how to implement this
by anvar
Wed Feb 23, 2011 12:47 am
Forum: MultiScatter
Topic: Old "Load from file" in MS?
Replies: 3
Views: 8091

Re: Old "Load from file" in MS?

this is on our to do list , but no time scale
by anvar
Wed Feb 23, 2011 12:33 am
Forum: MultiScatter
Topic: Include/Exclude with VrayToon
Replies: 3
Views: 7759

Re: Include/Exclude with VrayToon

include/exclude operates with objects in the scene
but MultiScatter generates objects during rendering process
therefore its not possible to add these objects into include/exclude
by anvar
Mon Feb 07, 2011 10:20 pm
Forum: MultiScatter
Topic: Multiscatter & itoo Forest Pack compatibility?
Replies: 8
Views: 13546

Re: Multiscatter & itoo Forest Pack compatibility?

its actually described in the manual in "Installing for network or distributed rendering" section
https://icube3d.com/ru_en/manual-multiscatter.html

can you do DR without MultiScatter?