I have a problem distributing this teapots into the terrain, some of them are "inside" the terrain, how could i set so all are based on the terrain?
Pretty basic question i guess, but cant get the solution...
Thanks,
Search found 30 matches
- Fri May 25, 2012 1:56 pm
- Forum: MultiScatter
- Topic: Objects "based on" without intersecting terrain
- Replies: 2
- Views: 9957
- Wed May 09, 2012 4:33 pm
- Forum: MultiScatter
- Topic: Multiscatter and V-ray 2.30.01 support? (Solved)
- Replies: 11
- Views: 29902
Re: Multiscatter and V-ray 2.30.01 support?
And for max 2012? SDK is the same in Vray 2.3 and 2.2 so i guess there is no such problemanvar wrote:unfortunately due to significant changes in 3ds max SDK and VRay
it may take a while to relase update for latest vray and max 2013
we cannot tell about the time frame at the moment
- Thu Jan 19, 2012 3:35 pm
- Forum: SplineLand
- Topic: SplineLand for betatesters
- Replies: 27
- Views: 195903
Re: SplineLand for betatesters
Is working pretty fine!! raistlin i think the most common way is to have a .dwg file with the contour lines (made by someone else), like this: https://orppo.com/images/sl_00.jpg This is a quick test, 11 iterations and a platform (really cool the resulting mesh): https://orppo.com/images/sl_0.jpg htt...
- Thu Jan 05, 2012 5:03 pm
- Forum: MultiScatter
- Topic: Camera Clipping Cone Wish
- Replies: 8
- Views: 18927
Re: Camera Clipping Cone Wish
Wouldn't an easy way be to create a spline in the shape of the cone and then just link it to the camera ? You could extend the shape quite a way into the distance depending on your scene. No, i dont think it would be easier. Maybe it's time for moving to Forest Pro, since they are constantly adding...
- Sat Aug 20, 2011 2:35 am
- Forum: MultiScatter
- Topic: Camera Clipping Cone Wish
- Replies: 8
- Views: 18927
Re: Camera Clipping Cone Wish
+1
Really an useful feature lacking in MS
Really an useful feature lacking in MS
- Tue Jul 26, 2011 4:00 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.08a
- Replies: 8
- Views: 21947
Re: MultiScatter 1.1.08a
As far as i know no problems here, downloaded/intalled a couple of hours ago.... 1.1.08b
- Tue Jul 26, 2011 4:49 am
- Forum: MultiScatter
- Topic: MultiScatter 1.1.08a
- Replies: 8
- Views: 21947
Re: MultiScatter 1.1.08a
I see a new Preview option in this version called "Cross", pretty nice btw, is there some Changelog for knowing what changes are made?
thanks,
thanks,
- Mon May 02, 2011 7:32 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.07 3ds max 2012 support
- Replies: 17
- Views: 49957
Re: MultiScatter 1.1.07 3ds max 2012 support
Any bug fixing or something added? (using max 2011 should i keep with 1.1.06??)
Thanks,
Thanks,
- Wed Feb 23, 2011 3:27 am
- Forum: MultiScatter
- Topic: Old "Load from file" in MS?
- Replies: 3
- Views: 8128
Re: Old "Load from file" in MS?
Nice news, thanks!!
- Fri Feb 18, 2011 1:55 pm
- Forum: VRayPattern
- Topic: VrayPattern 1.1.8
- Replies: 6
- Views: 13635
Re: VrayPattern 1.1.8
Will try then, thanks!!