Search found 107 matches

by raistlin
Tue Mar 30, 2010 1:01 pm
Forum: Beta testing (finished)
Topic: MultiScatter bugs
Replies: 34
Views: 78626

Re: MultiScatter bugs

No, i'm not optimist, i know how it's difficult to develop a lot of plugins at the same time and how a lot of people would know what is the next step, so a task plan is a great alternativ to make them waiting. Don't forget that multiscatter and vrayscatter is one of all the tools they have to develo...
by raistlin
Sat Mar 27, 2010 6:29 pm
Forum: Beta testing (finished)
Topic: MultiScatter bugs
Replies: 34
Views: 78626

Re: MultiScatter bugs

Any news about the flickering problem with animated objects?

Please tell us a little part of your dev plan...

like : - new skill
- dev animations with forces
- ...

Just to say where you are...

Thanks by advance

Regards
Raistlin
by raistlin
Tue Dec 08, 2009 2:42 pm
Forum: Beta testing (finished)
Topic: MultiScatter bugs
Replies: 34
Views: 78626

Re: MultiScatter bugs

Hi all !

Just a simple post to tell a "little" problem for animated scatered

https://www.vincent-grieu.com/autre/wip/ ... stlin.html

like that !

I'm thinking this i a boder or collision problem, i've tried to change some parameter but don't work...
by raistlin
Thu Dec 03, 2009 4:09 pm
Forum: Beta testing (finished)
Topic: Betatesting of Multiscatter
Replies: 12
Views: 31662

Re: Betatesting of Multiscatter

Great news ! thx to the team for me please.

I'm starting the hunt monday, i ended the job this friday
and it's great i have something to convert :)

Image

Image
by raistlin
Mon Nov 30, 2009 12:42 am
Forum: VRayScatter for 3ds max
Topic: Raistlin Wishlist
Replies: 7
Views: 16189

Re: Raistlin Wishlist

multiscatter? damned what is it? could we work with that and our current vrayscatter license or we have to bought one other software... :( Sounds good all of this, but plleeaaasse tell me this is the same plugin...)
by raistlin
Mon Nov 23, 2009 9:34 pm
Forum: VRayScatter for 3ds max
Topic: Raistlin Wishlist
Replies: 7
Views: 16189

Re: Raistlin Wishlist

Re

The win parameter is a great subject here ^^
https://www.chaosgroup.com/forums/vbulle ... 583&page=3

Next step for your products? :o)

(ok ok i can imagine that you said it's linked with the mesh object and you don't do this thing... But why not?
by raistlin
Fri Nov 13, 2009 2:47 pm
Forum: VRayScatter for 3ds max
Topic: Raistlin Wishlist
Replies: 7
Views: 16189

Re: Raistlin Wishlist

I've just seen little thing that could be very great to save memory, i've made a big terrain and scatter it, i've made also a lot of mask to populate precisly this one and i've look that vrayscatter apply proxy on geometry by mask BUT load ALL the surface before to render them. (sorry my english is ...
by raistlin
Thu Nov 12, 2009 10:30 pm
Forum: VRayScatter for 3ds max
Topic: Normal bump maps causing crash
Replies: 6
Views: 16635

Re: Normal bump maps causing crash

Wow !! Great !! Many thanks
by raistlin
Thu Nov 12, 2009 10:17 pm
Forum: VRayScatter for 3ds max
Topic: Raistlin Wishlist
Replies: 7
Views: 16189

Re: Raistlin Wishlist

Wow :) great :) For the first point i don't want to copy or instance one by one, but i'm thinking about an option to place proxy with precision, for roof "for exemple" and it's not incompatible with the "on the fly" vrayscatter princip. I'm thinking about an option to move every ...
by raistlin
Thu Nov 12, 2009 5:05 am
Forum: VRayScatter for 3ds max
Topic: Raistlin Wishlist
Replies: 7
Views: 16189

Raistlin Wishlist

Hi Icube ! I've got a wish list for the next update maybe ! - I've wrote it on an other post so i re-wrote the old wish i would to be done - an application to the pproxy to made roof for exemple just with two polygon for surface, the possibility to move ich proxy with precision in every axis like th...