200 plugins?!tryharder wrote:good news for you!
...after deinstalling some of my 200 plugins ...
the bug hunt goes on
Search found 184 matches
- Sat Dec 05, 2009 12:32 pm
- Forum: Beta testing (finished)
- Topic: MultiScatter bugs
- Replies: 34
- Views: 80137
Re: MultiScatter bugs
- Sat Dec 05, 2009 11:32 am
- Forum: VRayScatter for 3ds max
- Topic: Simple workflow feature request
- Replies: 1
- Views: 7736
Re: Simple workflow feature request
Hm, it is interesting idea.
We will think about it.
We will think about it.
- Sat Dec 05, 2009 1:12 am
- Forum: Beta testing (finished)
- Topic: MultiScatter bugs
- Replies: 34
- Views: 80137
Re: MultiScatter bugs
Thank you.tryharder wrote:Scatter Objects Probability Mask
the mask can not be cleared out to none
Fixed.
- Fri Dec 04, 2009 5:07 pm
- Forum: Beta testing (finished)
- Topic: MultiScatter bugs
- Replies: 34
- Views: 80137
Re: MultiScatter bugs
I fixed it.tryharder wrote:OK,
I found out that it works when you use 1 as seed for Distribution.
with any other number 0, 2 ... it does not
- Thu Dec 03, 2009 8:43 pm
- Forum: Beta testing (finished)
- Topic: Beta builds.
- Replies: 8
- Views: 22867
Re: Beta builds.
1.0.2 Beta
MultiScatterTexture works correct.
Auto assignment for selected surface object works.
Variations of RC5, SP2, SP3, SP4 are recognized.
MultiScatterTexture works correct.
Auto assignment for selected surface object works.
Variations of RC5, SP2, SP3, SP4 are recognized.
- Mon Nov 23, 2009 5:47 pm
- Forum: VRayScatter for 3ds max
- Topic: crashes / wishlist
- Replies: 10
- Views: 22270
Re: crashes / wishlist
Do you use Normal Bump?
- Thu Nov 19, 2009 12:12 pm
- Forum: VRayScatter for 3ds max
- Topic: crashes / wishlist
- Replies: 10
- Views: 22270
Re: crashes / wishlist
What light types do you use?
- Thu Nov 12, 2009 11:35 am
- Forum: VRayScatter for 3ds max
- Topic: VrayScatter 2.5.7 new build available
- Replies: 34
- Views: 509773
Re: VrayScatter 2.5.7 new build available
Did you reinstall Windows before upgrade to 2.5.7?cgrant3d wrote:I'm having the same problem. I had a previously working 2.5.5 w/VRay sp4 and Max 2010 x64. Now that I've upgraded to 2.5.7 I'm getting the bizarre renderings you see below.
Thanks,
Christopher Grant
HMC Architects
- Wed Nov 11, 2009 3:08 pm
- Forum: VRayScatter for 3ds max
- Topic: VrayScatter 2.5.7 new build available
- Replies: 34
- Views: 509773
Re: VrayScatter 2.5.7 new build available
Can you show what you see in viewport with 2.5.7?bakbek wrote:Will do... i just now tested the combo VRay sp4 + VRS 2.5.5 and this works ok! 2.5.6 and 2.5.7 have the problems.
- Sat Nov 07, 2009 1:23 pm
- Forum: VRayScatter for 3ds max
- Topic: VrayScatter 2.5.7 new build available
- Replies: 34
- Views: 509773
Re: VrayScatter 2.5.7 new build available
Do you have wrong position on render, or on preview too? Can you show some images or share scene with surface and scatter object?