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Re: Multiscatter with V-ray DR bug

Posted: Fri Oct 12, 2012 8:26 pm
by anvar
please also check that all rendernodes have the same 1.1.09d installed
and that they all have Microsoft Visual C++ 2010 Redistributable Package (64 or 32 bit) looks like this is still causing problems for some machines

Re: Multiscatter with V-ray DR bug

Posted: Tue Oct 16, 2012 1:30 pm
by funkybeat
Here You are ! The newest max and multiscatter on every workstation. On every node I have installed the latest Microsoft Visual C++ 2010 Redistributable Package in both versions 32 and 64 bit. Double checked. :)

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Re: Multiscatter with V-ray DR bug

Posted: Sun Oct 21, 2012 11:21 pm
by Karba
funkybeat wrote:Here You are ! The newest max and multiscatter on every workstation. On every node I have installed the latest Microsoft Visual C++ 2010 Redistributable Package in both versions 32 and 64 bit. Double checked. :)

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So, do you still have this issue with new version?

Re: Multiscatter with V-ray DR bug

Posted: Tue Oct 23, 2012 1:46 pm
by funkybeat
Yes, i have still the same problem. Please help me ! :)

Re: Multiscatter with V-ray DR bug

Posted: Fri Nov 16, 2012 10:42 pm
by anvar
please try to use latest version we just released
hope it will solve the problem