BUG: Camera Correction bug - 3ds max freeze

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cecofuli
Posts: 47
Joined: Tue Jul 21, 2009 1:37 pm

BUG: Camera Correction bug - 3ds max freeze

Post by cecofuli » Tue Sep 16, 2014 3:27 pm

Hello,
if I add the Camera Correction modifier and my Multiscatter object has a Camera adaption on it, 3ds max freeze.

Also, if I use FOV clipping and I have my camera with Keyframes, Multiscatter doesnt update.
The solution is to click on the Multiscatter icon in the vierport.
Now, Multiscatter FOV clipping is update.

PS: when some upgrade? Mulstiscatter looks like dead :(

anvar
Posts: 499
Joined: Sun Jul 11, 2010 12:34 pm

Re: BUG: Camera Correction bug - 3ds max freeze

Post by anvar » Fri Sep 19, 2014 4:18 pm

thanks,
we reproduced it, and investigating

we do release updates mostly related to compatibility and bug fixes at the moment
are you expecting anything in particular?

anvar
Posts: 499
Joined: Sun Jul 11, 2010 12:34 pm

Re: BUG: Camera Correction bug - 3ds max freeze

Post by anvar » Mon Sep 22, 2014 1:34 pm

please try this version (link removed, please get latest version)

cecofuli
Posts: 47
Joined: Tue Jul 21, 2009 1:37 pm

Re: BUG: Camera Correction bug - 3ds max freeze

Post by cecofuli » Wed Mar 11, 2015 11:41 pm

Yes, now it works!

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