MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2012

admin
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MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2012

Post by admin » Sat May 14, 2011 5:36 pm

Support VRay 1.5 SP6 and 2 SP1, 3ds max 2012
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MultiScatter_1_1_07a.rar
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bear75
Posts: 10
Joined: Thu Nov 05, 2009 3:30 pm

Re: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2

Post by bear75 » Mon May 16, 2011 11:15 am

thank you!
now testing...

bear75
Posts: 10
Joined: Thu Nov 05, 2009 3:30 pm

Re: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2

Post by bear75 » Wed May 18, 2011 12:23 pm

ok, it's working fine.
but...under nitrous viewport the fps performance is very bad! 3-4 fps
hiding multiscatter results in 40+ fps... :?

raistlin
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Joined: Thu Nov 05, 2009 12:36 pm
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Re: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2

Post by raistlin » Wed May 18, 2011 5:01 pm

Desactivate the auto update option (uncheck) and look on... I've read here that 2012 load informations everytime... I swear it's just that, and that Icube could fix this problem with nitrous...
Take a tour on my website ;)
http://www.vincent-grieu.com

bear75
Posts: 10
Joined: Thu Nov 05, 2009 3:30 pm

Re: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2

Post by bear75 » Wed May 18, 2011 5:29 pm

you're right.
now i can work with max 2012, fps raise to 30 fps

raistlin
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Joined: Thu Nov 05, 2009 12:36 pm
Contact:

Re: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2

Post by raistlin » Wed May 18, 2011 11:03 pm

It's a temporary solution for me... I cannot think about a solution liket that forever... I really swear there is another trick to have a constant automatic update without a lag...
Take a tour on my website ;)
http://www.vincent-grieu.com

zypts
Posts: 3
Joined: Sat Apr 30, 2011 5:14 am

Re: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2

Post by zypts » Thu May 19, 2011 9:00 am

:D ,good!

zypts
Posts: 3
Joined: Sat Apr 30, 2011 5:14 am

Re: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2

Post by zypts » Fri May 20, 2011 10:45 am

My English is bad,so pardon me to say in chinese.Here is the question:MultiPainter1.1.0.7a的MultiPainter工具依然不能拾取MR代理的物体,会出现崩溃,希望能够解决,thanks!

admin
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Re: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2

Post by admin » Fri May 20, 2011 10:55 am

We need more time for solving some problems with nitrous viewport because it is new feature of 3ds max.

GeorgeR
Posts: 15
Joined: Fri Jan 28, 2011 9:01 am

Re: MultiScatter 1.1.07a for VRay 1.5 SP6 & 2 SP1, 3ds max 2

Post by GeorgeR » Tue May 31, 2011 8:44 am

I'm using Max 2011 64bit and VRay 2.10, and i'm getting "Plugins/MultiScatterMental.dlo" and "Plugins/MultiScatterVRay21001.dlo" failed to initialize.

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