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MultiScatter bugs
Posted: Wed Dec 02, 2009 8:08 pm
by admin
1. Баг в интерфейсе - там где текстура вращения галочки съехали.
2. При переходе из одного окна ввода параметров в другое табулятором переметры перебираются в неверном порядке (не сверху вниз а снизу вверх)
Re: MultiScatter bugs
Posted: Wed Dec 02, 2009 8:32 pm
by admin
Если дергать настройки скаттера не размещая его в сцене - макс падает
MultiScatter MR bugs
Posted: Wed Dec 02, 2009 10:55 pm
by tryharder
https://3D-emotion.net/Transfer/Multiscatter_MR_A01.max
in Mentalray
create a plane 2x4 meter
apply UVW mapping 2x2
create a box 0,1x0,1x0,2
try to MultiScatter the box on the plane with regular pattern, scale 14 or something like that
one box is allways missing
(works fine in Vray)
EDIT,
I found out that it works when you use 1 as seed for Distribution.
with any other number 0, 2 ... it does not
3DS Max 2010 Design 64 Bit
Vray 1.5 SP4
XP 64, 8 GB RAM
Re: MultiScatter bugs
Posted: Thu Dec 03, 2009 11:14 am
by admin
VrayScatter Texture is not working.
Point preview mode work incorrect in OpenGL (Direct3d works fine)
Re: MultiScatter MR bugs
Posted: Thu Dec 03, 2009 11:15 am
by admin
tryharder wrote:in Mentalray
create a plane 2x4 meter
apply UVW mapping 2x2
create a box 0,1x0,1x0,2
try to MultiScatter the box on the plane with regular pattern, scale 14 or something like that
one box is allways missing
(works fine in Vray)
3DS Max 2010 Design 64 Bit
XP 64, 8 GB RAM
Please attach max file.
Re: MultiScatter bugs
Posted: Thu Dec 03, 2009 7:04 pm
by tryharder
... OK, Image and scene attached in original post
Re: MultiScatter bugs
Posted: Thu Dec 03, 2009 7:05 pm
by tryharder
OK,
I found out that it works when you use 1 as seed for Distribution.
with any other number 0, 2 ... it does not
Re: MultiScatter bugs
Posted: Fri Dec 04, 2009 2:17 pm
by tryharder
MultiScatter Texture Map
tested in Vray
takes very long (about 10 secs) to place a multiscatter texture map in the diffuse slot of the vray material
when you save the scene and try to reopen
it takes hours
3DS Max 2010 Design 64 Bit
Vray 1.5 SP4
XP 64, 8 GB RAM
the hunt goes on
When the bugs are gone that will be a real killer baby
Re: MultiScatter bugs
Posted: Fri Dec 04, 2009 2:42 pm
by tryharder
Max Startup time
takes about 20 seconds longer when the plug is installed
3DS Max 2010 Design 64 Bit
Vray 1.5 SP4
XP 64, 8 GB RAM
Re: MultiScatter bugs
Posted: Fri Dec 04, 2009 5:07 pm
by Karba
tryharder wrote:OK,
I found out that it works when you use 1 as seed for Distribution.
with any other number 0, 2 ... it does not
I fixed it.