Any way to make scatter flow along face/edge direction

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morbidangel
Posts: 51
Joined: Fri Jun 08, 2012 10:51 pm

Any way to make scatter flow along face/edge direction

Post by morbidangel » Thu May 23, 2013 3:50 am

Lets say I want to have the objects in vray scatter angle to the flow of my surface topology. Is this possible?
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bdancer
Posts: 110
Joined: Tue Jun 28, 2011 9:09 pm

Re: Any way to make scatter flow along face/edge direction

Post by bdancer » Thu May 23, 2013 4:58 am

It's not currently possible, but the idea is pretty interesting, we'll think on this.

morbidangel
Posts: 51
Joined: Fri Jun 08, 2012 10:51 pm

Re: Any way to make scatter flow along face/edge direction

Post by morbidangel » Thu May 23, 2013 8:33 pm

That's too bad. I have a creature that has such topological flow and I was hoping to cover it with geometry that contoured to this flow. If you ever have this feature please let me know!

bdancer
Posts: 110
Joined: Tue Jun 28, 2011 9:09 pm

Re: Any way to make scatter flow along face/edge direction

Post by bdancer » Fri May 24, 2013 7:59 am

You could try using "Pattern" distribution type which use UV for distribution.

morbidangel
Posts: 51
Joined: Fri Jun 08, 2012 10:51 pm

Re: Any way to make scatter flow along face/edge direction

Post by morbidangel » Sun Jun 02, 2013 7:08 pm

If I try using Pattern, in a lot of my tests maya simply crashes. I've never had success with pattern types 1-3.

bdancer
Posts: 110
Joined: Tue Jun 28, 2011 9:09 pm

Re: Any way to make scatter flow along face/edge direction

Post by bdancer » Sun Jun 02, 2013 7:33 pm

Could you please send me some scenes that crash?

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