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multiple vrscenes with scatter

Posted: Fri Nov 08, 2019 2:29 pm
by dubscope
Hello, we have the following issue with VrayScatter version 4.5 or 4.514, Maya 2018.6, Vray 40403

we have multiple vrscenes with scatter systems in a maya scene. In earlier versions we could render them and it worked fine. Now as soon as we import a second vrscene the scatter systems they eliminate each other. I tried to make the names of the scatter systems unique but this does not help either. I there any way to fix this? thanks

Re: multiple vrscenes with scatter

Posted: Fri Nov 08, 2019 3:12 pm
by anvar
can you send us the scene? to support@icube3d.com
plase also try to turn on : Render -> "Use Rayserver Instancer"

Re: multiple vrscenes with scatter

Posted: Fri Nov 08, 2019 4:03 pm
by dubscope
Hey, here is the scene. when you open scene.mb you have to import the two vrscenes, regards Florian

Re: multiple vrscenes with scatter

Posted: Fri Nov 08, 2019 4:07 pm
by dubscope
with the new instancer it works again! thanks

Re: multiple vrscenes with scatter

Posted: Fri Nov 08, 2019 4:54 pm
by bdancer
It's better to start using Rayserver Instancer even for regular (non-vrscene) instancing. It's much more memory efficient.

Re: multiple vrscenes with scatter

Posted: Fri Nov 08, 2019 7:28 pm
by dubscope
Ok, thanks for the tip!

Re: multiple vrscenes with scatter

Posted: Mon Nov 11, 2019 2:55 pm
by dubscope
Hello, with the new RayServer Instancer type it works but it is brutal slow compared with the old method? BF + LC
I'm testing it with the latest version of VrayScatter 4.514. I have 5 scatter systems in a vrscene. No clue if it matters. Is there anything we can do about it?

Re: multiple vrscenes with scatter

Posted: Mon Nov 11, 2019 4:06 pm
by dubscope
Dynamic memory limit is the f... I had it on -1 with 5000,7000 it works again, 0 is fine as well

Re: multiple vrscenes with scatter

Posted: Thu Nov 21, 2019 4:07 pm
by bdancer
Thanks for the info! Anyway, it's generally a good idea just to leave it default to 0.