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Limiting the area of the geometry?

Posted: Sun Mar 17, 2013 4:12 am
by nirsul
Hi

Just bought it and was wondering - Is there a way to force SL to create the topography within the boundaries of my plan -

If I have topo-lines within a rectangle - SL creates a big mesh which does not respect the rectangle - This is annoying since I have to cut out any residual mesh areas.


Regards

NIR

Re: Limiting the area of the geometry?

Posted: Tue Mar 19, 2013 8:56 pm
by anvar

Re: Limiting the area of the geometry?

Posted: Fri Jul 19, 2013 12:09 pm
by readme
I've got the exact same question, but the mentioned thread isn't available anymore.
Also as a side note, how do I prevent SplineLand from generating terrain below Z=0 within a closed spline whose control points are all at Z=0?
My workaround right now is putting even more smaller splines in those areas.

Thanks!
readme

Re: Limiting the area of the geometry?

Posted: Fri Jul 19, 2013 11:39 pm
by anvar
readme wrote:I've got the exact same question, but the mentioned thread isn't available anymore.
Also as a side note, how do I prevent SplineLand from generating terrain below Z=0 within a closed spline whose control points are all at Z=0?
My workaround right now is putting even more smaller splines in those areas.

Thanks!
readme
please send us the file and some screenshots to support@icube3d.com to troubleshoot
thank you
Anvar