SplineLand 1.0.7

admin
Site Admin
Posts: 448
Joined: Fri Jan 23, 2009 7:44 pm

SplineLand 1.0.7

Post by admin »

New feature: "Insert" tool, which allows to divide surface into parts with closed and open splines, assign material IDs to these surface parts or delete them.
Generation of the divided surfaces include optimisation process and retriangulation

Several bugs are also fixed


[youtube]fpYSq8L5-9M[/youtube]
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nirsul
Posts: 5
Joined: Fri Oct 30, 2009 3:33 pm

Re: SplineLand 1.0.7

Post by nirsul »

Is this the version that was talked about in the New Features video ? Is there any other update to be expected ??

Nir
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: SplineLand 1.0.7

Post by anvar »

yes, this is the version from New Features video
are you expecting anything in particular?
nirsul
Posts: 5
Joined: Fri Oct 30, 2009 3:33 pm

Re: SplineLand 1.0.7

Post by nirsul »

Thanks

I laready downloaded and noticed it has the new features but it is still buggy

I created a topo and than I cutout a rectangle - Al went well But then I wanted to cut a bigger (frameing) rectangle and it crashed MAX.

Also - I could not remove the first rectange I use.

BTW - I do not get notifications to my mail - even though I am subscrived to this thread.

Nir
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: SplineLand 1.0.7

Post by anvar »

could you send us some screenshots or file?
support@icube3d.com
nirsul
Posts: 5
Joined: Fri Oct 30, 2009 3:33 pm

Re: SplineLand 1.0.7

Post by nirsul »

Anvar
hi
I sent it to you.

Why dont I get email notifications upon your replies ?

can you fix it ?

NIR
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: SplineLand 1.0.7

Post by anvar »

The following reasons may lead to crash:

1. incorrect scale, 3ds max is rounding all values to particular accuracy - therefore work in incorrect scales can lead to crash
2. object located too far from the origin point ( world coordinates 0,0,0)
3. the splines are unnecessary complicated, they have extremely large number of vertexes, its better to use Normalize Spline before using SplineLand

all these were probably cased by incorrect export from another program

regarding notifications
please check that you have correct address in profile
orbeate
Posts: 2
Joined: Fri May 16, 2014 2:52 pm

Re: SplineLand 1.0.7

Post by orbeate »

Google translate:
Hello
think about buying the plugin, looked many video tutors on utube.
whether a plugin to do different road junctions?
Examples on the attached photo.
1. https://topdialog.ru/wp-content/uploads/ ... h_.ru_.jpg
2. https://downtown.ru/files/blogs/3929/135 ... 876371.png
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: SplineLand 1.0.7

Post by anvar »

SplineLand is for creating terrains , it cannot not create detailed roads and bridges
you can only create flat surfaces with it for further detailisation
orbeate
Posts: 2
Joined: Fri May 16, 2014 2:52 pm

Re: SplineLand 1.0.7

Post by orbeate »

in youtube and pictures - only direct roads without intersections.
can plugin do low detailed junctions and crossroads on terrain?
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