Modifiers - bug!

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duke
Posts: 36
Joined: Mon Oct 05, 2009 8:20 am

Modifiers - bug!

Post by duke » Tue Sep 17, 2013 3:47 am

Put the following modifiers on top of a splineland object:
1) Turn to gPoly
2) Vol select
3) Delete Mesh

It's fine, and works, now go back to the base object and regenerate the surface - crash!

duke
Posts: 36
Joined: Mon Oct 05, 2009 8:20 am

Re: Modifiers - bug!

Post by duke » Thu Dec 12, 2013 3:14 am

It's not JUST these modifiers either, its any modifier.

anvar
Posts: 496
Joined: Sun Jul 11, 2010 12:34 pm

Re: Modifiers - bug!

Post by anvar » Fri Dec 13, 2013 4:02 pm

bug is confirmed
but we cannot reproduce crash, in our case just nothing happens when we click "regenerate the surface"
will be working on fix

workaround is: you can collapse SplineLand object to editpoly or editmesh,
or if you want to modify SplineLand object, remove any modifiers on it

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