replaced by MultiScatter
- Posts: 5
- Joined: Mon Mar 08, 2010 11:48 am
Hi Guys, might be worth mentioning, using a Normals Map on for instance, a person, in a multi-scatter. causes Max to crash on Render.
- Site Admin
- Posts: 448
- Joined: Fri Jan 23, 2009 7:44 pm
It is bug in standard Normal Map in 3ds max. Use Vray Normal Map.