Looks absolutely fantastic! Madcar is easily the best car simulation program out there that I have found.
I already went ahead an sent you a PM. Thank you for making this amazing plugin!
MadCad 3.0 betatesting
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- Posts: 2
- Joined: Thu Apr 01, 2010 7:41 am
Re: MadCad 3.0 betatesting
Wonderfull man, nice pluguin!!
Very interactive and with realistcs results!
Sent a PM too.
Very interactive and with realistcs results!
Sent a PM too.
Re: MadCad 3.0 betatesting
Hi .
I want test the beta of MadCar 3.0.
Thks
I want test the beta of MadCar 3.0.
Thks
Re: MadCad 3.0 betatesting
Hi, this is certainly a great plugin, and so i sent you a PM to join the betatesting, 6 days ago and still no reply. So i was wondering if you stopped the betatesting or if i just have to wait a little more. Thanx
Re: MadCad 3.0 betatesting
Yeah I sent a PM about 6 days ago too. I'm glad I'm not the only one who hasn't gotten a reply.jan019 wrote:Hi, this is certainly a great plugin, and so i sent you a PM to join the betatesting, 6 days ago and still no reply. So i was wondering if you stopped the betatesting or if i just have to wait a little more. Thanx
Re: MadCad 3.0 betatesting
I hope i will get some sort of reply soon . Well anyway i use to use this great plugin on 3ds max 2008, but sometime ago i have upgraded to 3ds max 2010 and for a very long time there was no sign of a recompile, but now finally it has come, so i am very happy, because in my opinion this is way better than craft director tools! And i wanted to ask one thing, in the 3ds max 2008 version there was no chasics so the car couldn't interact with other object only the wheels did, so i wanted to ask if this has been changed or not? Thank you
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- Location: UK
- Contact:
Re: MadCad 3.0 betatesting
I definately think this plugin requires an option for gear changes. Also, maybe the possibility to choose from a list of preset types of car based on real would dimensions/loads/technical details for specific real life cars. A growing list could be created and shared by the users of madcar.
The gear change for me is important though as I would like to be able to drive this car exactly like live for speed or similar simulator, then of course render the animation out.
The gear change for me is important though as I would like to be able to drive this car exactly like live for speed or similar simulator, then of course render the animation out.
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- Posts: 2
- Joined: Thu Apr 01, 2010 7:41 am
Re: MadCad 3.0 betatesting
Congratulations for the nice pluguin!
I want test the beta of MadCar 3.0.
Thank you!
I want test the beta of MadCar 3.0.
Thank you!
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- Posts: 1
- Joined: Mon Aug 30, 2010 6:56 pm
Re: MadCad 3.0 betatesting
Using Madcar 1 in a stage show reveal for a car launch recently, I had cause to drive a Madcar straight out onto a turntable, brake at the right spot, and then have the turntable rotate the car 360 degrees...
Simple I thought to myself. I'll place the pivot of the plane the Madcar is driving on at the axis of the turntable, then rotate the plane with a keyframe. Because the Madcar is 'joined' to the plane by way of the Madcar physics parameters, if I rotate the plane, the madcar will rotate too... It didn't... Perhaps this is just me? Did I miss something? Probably!
If not, being able to execute this kind of move with Madcar 3.0 would be fab! I guess the extension of this idea is having Madcar 3.0 cope with moving surfaces... Wanna drive on an avalanche? Or lava? or ... a dirt road with loose rocks?
Madcar is excellent by the way. SO useful. So easy to use. Such good looking results.
Thank you for developing it.
Simple I thought to myself. I'll place the pivot of the plane the Madcar is driving on at the axis of the turntable, then rotate the plane with a keyframe. Because the Madcar is 'joined' to the plane by way of the Madcar physics parameters, if I rotate the plane, the madcar will rotate too... It didn't... Perhaps this is just me? Did I miss something? Probably!
If not, being able to execute this kind of move with Madcar 3.0 would be fab! I guess the extension of this idea is having Madcar 3.0 cope with moving surfaces... Wanna drive on an avalanche? Or lava? or ... a dirt road with loose rocks?
Madcar is excellent by the way. SO useful. So easy to use. Such good looking results.
Thank you for developing it.