Local Rotation

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markusp
Posts: 4
Joined: Wed Aug 15, 2012 2:41 pm

Local Rotation

Post by markusp »

Hi,

is there a way to rotate the scattered objects around their local rotation axis? Whenever I align the objects to the surface normal, using random rotation value will rotate the objects in world space, causing intersections.

Regards,
Markus
Attachments
rotation_issues.jpg
rotation_issues.jpg (644.03 KiB) Viewed 27424 times
bdancer
Posts: 113
Joined: Tue Jun 28, 2011 9:09 pm

Re: Local Rotation

Post by bdancer »

Thanks for the report. Fixed! Please, try the new build here: https://forum.icube3d.com/viewtopic.php?f=23&t=1228
markusp
Posts: 4
Joined: Wed Aug 15, 2012 2:41 pm

Re: Local Rotation

Post by markusp »

I tried the new build, but I still can not rotate round the local axis when the scattered objects are aligned to normal. e.g. when I use the constant rotation around Y-axis, I would like the object to rotate like the green arrow in the attachment indicates. However, at the moment it rotates like the red arrow instead.
local_rotation.jpg
local_rotation.jpg (186.47 KiB) Viewed 27414 times
Regards,
Markus
bdancer
Posts: 113
Joined: Tue Jun 28, 2011 9:09 pm

Re: Local Rotation

Post by bdancer »

Like this https://youtu.be/lzXt3S20l_M ? This was exactly what I've done in this build. Let me check the files then. Btw, what is your Maya/V-Ray versions?
markusp
Posts: 4
Joined: Wed Aug 15, 2012 2:41 pm

Re: Local Rotation

Post by markusp »

I am running on Maya2013 x64 SP2 and Vray 2.30.01 stable. Here is scene file created with the latest 3.5.1 build.

Regards,
Markus
Attachments
scatter_localRot.zip
(7.52 KiB) Downloaded 564 times
bdancer
Posts: 113
Joined: Tue Jun 28, 2011 9:09 pm

Re: Local Rotation

Post by bdancer »

I've rebuilded the installer, could you please check this one https://cgdo.ru/rdgroup/VRayScatterForMa ... .5.1.2.exe ?
markusp
Posts: 4
Joined: Wed Aug 15, 2012 2:41 pm

Re: Local Rotation

Post by markusp »

That did the trick for me, thanks!
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