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Mutithreading not working - With Mental Ray

Posted: Wed May 26, 2010 2:52 am
by Jcaddy
Using mental Ray - I've got a scene setup with 2 million teapots being scattered on a 400'x400' plane and it seems to only be using one processor during the calculation before rendering. My CPU usage is at 13% and not budging and the memory usage just climbs and climbs.

Any ideas? Do you have to turn on multithreading somewhere in the multiscatter interface?

Cheers
Jason

Re: Mutithreading not working

Posted: Wed May 26, 2010 7:28 pm
by Jcaddy
By the way, computer specs and software used.

Max2010 sp1 x64
Winxp64 sp2
Dual Xeon 2.4ghz
12gb ram
Quadro FX 1800

Re: Mutithreading not working - With Mental Ray

Posted: Wed May 26, 2010 8:34 pm
by Jcaddy
Just setup a scene in Vray with the same objects, same lighting, and same scatter scenario and the multi threading appears to be working just fine, in fact I am very impressed. This seems to only be when using MR. Any ideas?

Re: Mutithreading not working - With Mental Ray

Posted: Wed May 26, 2010 10:11 pm
by Karba
Are you sure it happens before render? Generation algorithm doesn't depend on render. But MR has problem with multithreading in case of huge amount of objects while rendering.

Re: Mutithreading not working - With Mental Ray

Posted: Wed May 26, 2010 10:20 pm
by Jcaddy
Yea, I am watching it while it's calculating the scatter geometry, not while it's rendering.

Re: Mutithreading not working - With Mental Ray

Posted: Sat Jun 05, 2010 2:04 am
by Jcaddy
No one can duplicate this? It's really becoming a mystery to me right now....I can't get it working with any file that is Mental Ray.