Following issue:
i have a surface full of plants...
the surface is animated with a circular gradient - displacemant map....
i want to fake a pressure wave going through the field of plants...
because the plants inherit their orientation from the surface-normals of the emitter it seems to work,
BUT
vrayscatter creates a new distribution in every frame, as long as the emitter is animated
![Sad :(](./images/smilies/icon_e_sad.gif)
is there any way to avoid this re-distribution on animated emitters ????
thx a lot
houndman